PLA Filament EasyFil PLA 1.75mm Sapphire Grey 50 gram 3D Printer Filament
SKU: 514513754

PLA Filament EasyFil PLA 1.75mm Sapphire Grey 50 gram 3D Printer Filament

Sale price$45.00 Regular price$50.00
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Description

PLA Filament EasyFil PLA 1.75mm Sapphire Grey 50 gram 3D Printer FilamentEasyFil PLA EasyFil PLA is a high end easy to use impact modified PLA (Poly Lactic Acid) type of 3D printer filament which is optimized for FFF FDM 3D printing technology. EasyFil PLA is tougher and less rigid than standard PLA and its improved filament flowing behaviour and interlayer adhesion make EasyFil PLA an extremely easy to print filament. Unique features Very easy to print Warp free printing and no deformation after cooling Improved flowing

EasyFil™ PLA

EasyFil PLA is a high-end “easy to use” impact modified PLA (Poly-Lactic Acid) type of 3D printer filament which is optimized for FFF / FDM 3D printing technology. EasyFil PLA is tougher and less rigid than standard PLA and its improved filament flowing behaviour and interlayer adhesion make EasyFil PLA an extremely easy to print filament.

Unique features

  • Very easy to print
    • Warp-free printing and no deformation after cooling
    • Improved flowing behaviour and inter-layer adhesion
    • Good first layer adhesion to several (un)heated print surfaces
  • Slightly softer than standard PLA resulting in improved strength and impact resistance
  • Almost odourless processing/printing
  • Biodegradable
  • Wide variety of vivid opaque colors
  • Engineered to be compliant to FDA food and drink contact articles 

General printing guidelines *

Nozzle size: ≥ 0.15mm

Layer height: ≥ 0.1mm

Flow rate: ± 100%

Print temp: ± 180 - 220° C

Print speed: Medium

Retraction: Yes - 5mm

Heat bed: ± 0 - 60° C

Fan speed: 50-100%

Experience level: Beginner

*) Above displayed settings are meant as guidance to find your optimal print settings. These ranges in settings should work for most printers, but please do feel free to experiment outside these ranges if you think it is suitable for your printer. There are a lot of different type of printers, hot-ends and printer offsets that it is extremely difficult to give an overall one-size-fits-all setting.

Filament length

ρ: 1.24 g/cc

50 gr coil

0.75 Kg spool

2.3 Kg spool

4.5 Kg spool

8 Kg spool

Ø 1.75mm

± 16.8m

± 251m

± 771m

± 1509m

± 2682m

Ø 2.85mm

± 6.3m

± 95m

± 291m

± 569m

± 1011m

Product export information

HS Code: 39169090

Description: Monofilament

Country of origin: the Netherlands

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SKU: 514513754

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Verified Purchase
Mike Athey
Waukegan, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Carnegie, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Draper, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Dallas, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
I
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Internetaholic
Lexington, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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