SKU: 98359284799

Immortal Longings PB

Sale price$12.46 Regular price$13.84
Save 10%

Pay in installments of $3.46 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 16 - Jul 21

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Immortal Longings PBTrade Paperback 384 pages #1 New York Times bestselling YA author Chloe Gongs adult epic fantasy debut, inspired by Shakespeares Antony and Cleopatra, is a fiery collision of power plays, spilled blood, and romance amidst a set of deadly games. Every year, thousands in the kingdom of Talin will flock to its capital twin cities, San Er, where the palace hosts a set of games. For those confident enough in their ability to jump between bodies,

Trade Paperback |Â 384 pages

#1 New York Times bestselling YA author Chloe Gong’s adult epic fantasy debut, inspired by Shakespeare’s Antony and Cleopatra, is a fiery collision of power plays, spilled blood, and romance amidst a set of deadly games.

Every year, thousands in the kingdom of Talin will flock to its capital twin cities, San-Er, where the palace hosts a set of games. For those confident enough in their ability to jump between bodies, competitors across San-Er fight to the death to win unimaginable riches.

Princess Calla Tuoleimi lurks in hiding. Five years ago, a massacre killed her parents and left the palace of Er empty…and she was the one who did it. Before King Kasa’s forces in San can catch her, she plans to finish the job and bring down the monarchy. Her reclusive uncle always greets the victor of the games, so if she wins, she gets her opportunity at last to kill him.

Enter Anton Makusa, an exiled aristocrat. His childhood love has lain in a coma since they were both ousted from the palace, and he’s deep in debt trying to keep her alive. Thankfully, he’s one of the best jumpers in the kingdom, flitting from body to body at will. His last chance at saving her is entering the games and winning.

Calla finds both an unexpected alliance with Anton and help from King Kasa’s adopted son, August, who wants to mend Talin’s ills. But the three of them have very different goals, even as Calla and Anton’s partnership spirals into something all-consuming. Before the games close, Calla must decide what she’s playing for—her lover or her kingdom.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 98359284799

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.8 ★★★★★
Based on 17 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
G
Verified Purchase
GuyWithNoName
Birmingham, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
San Leandro, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Bozeman, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 15, 2020
B
Verified Purchase
Brendan.C
New York, US
★★★★★ 5
A Great Start for Beginners That Encourages by Eliminating Ambiguity
Format: Kindle
Everyone has their own learning curve to overcome at their own time, however, the concise instructions in this book leaves very little for the individual to be stumped on and while moving on to more complex lessons the book is formatted in such a way that referencing older topics can be done quickly. As a beginner myself, having only completed a few tutorials before this series, would definitely recommend both the Foundations and Beginner works to those looking to take on the challenge of teaching themselves the intricacies of Unity.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2016
S
Verified Purchase
Sean Fao
New York, US
★★★★★ 3
A Decent Introduction to Unity, With Caveats
Format: Paperback
Overall, the author gets the main points across, and readers can learn how to develop games in Unity. Unfortunately, the code examples are rather sloppy. It’s clear the author understands game development in Unity, but not necessarily software development best practices. I can look past these issues, but I worry newer developers may pick up some bad habits. Speaking of new developers, this book assumes a very introductory level of programming experience. Personally, I believe it’s best to learn the fundamentals of software development before diving into game development. This approach isn’t unique to this book, however, and it’s honestly difficult to find a game development book that doesn’t assume you’re starting from almost nothing. To the author’s credit, the book does present a reasonable set of real-world problems that a typical developer will encounter, along with workable solutions. Just be prepared for a significant amount of hand-holding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 5, 2026

recommand products