SKU: 90900171930

MSI Crisson Bevel Subway Peel and Stick 12 in. X 12 in. X 4 mm Glass Mosaic Tile ( 19.6 sq. ft./case)

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Description

MSI Crisson Bevel Subway Peel and Stick 12 in. X 12 in. X 4 mm Glass Mosaic Tile ( 19.6 sq. ft./case)MSIs Crisson Bevel Subway STIK Wall Tile enhances your space with timeless elegance. These Mixed finish glass mosaic tiles with a peel and stick backing are a breeze to install no grout or thinset is required. A DIY dream come true, they are perfect for refreshing kitchen backsplashes, creating bedroom accents walls and even updating bookshelf insets quickly, affordably and easily. With its heavy duty adhesive, STIK Wall Tile stands the test of time

MSIs Crisson Bevel Subway STIK Wall-Tile enhances your space with timeless elegance. These Mixed finish glass mosaic tiles with a peel and stick backing are a breeze to install no grout or thinset is required. A DIY dream come true, they are perfect for refreshing kitchen backsplashes, creating bedroom accents walls and even updating bookshelf insets quickly, affordably and easily. With its heavy-duty adhesive, STIK Wall-Tile stands the test of time even in the busiest homes and light commercial environments. Achieve a designer look at a fraction of the cost with this stylish self-adhesive backsplash tile. Note: Inspect all tiles before installation. Natural stone products inherently lack uniformity and are subject to variation in color, shade, finish, etc. It is recommended to blend tiles from different boxes when installing. Natural stones may be characterized by dry seams and pits that are often filled. The filling can work its way out and it may be necessary to refill these voids as part of a normal maintenance procedure. All natural stone products should be sealed with a penetrating sealer. After installation, vendor disclaims any liabilities.

  • 19.6 square foot , 20 pieces per case, case weight is 40 lbs.
  • Grade 1, first-quality natural marble mosaic tile for wall and countertop use
  • 10.75 in. width x 11.65 in. length x 4 mm thick mixed-mounted mosaic
  • Mixed finish with a medium sheen and random variation in tone
  • P.E.I. Rating is not applicable for natural stone
  • Vitreous flooring has water absorption of more than 0.5% but less than 3% for indoor use and some outdoor applications
  • C.O.F. is not applicable to wall tile
  • Completely frost resistant for indoor or outdoor applications; use a latex-modified thinset for acceptable bond strength
  • Residential and commercial use
  • Don't forget your coordinating trim pieces, grout, backerboard, thinset and installation tools
  • All online orders for this item ship via common carrier or parcel ground and may arrive in multiple boxes
  • It is recommended you purchase a minimum of 10% overage to account for design cuts and patterns
  • GREENGUARD Indoor Air Quality certified and GREENGUARD Children and Schools certified product


Features
Tile Finish Mixed
Water Protection Waterproof
Color Family Gray
Edge Type Beveled
Mosaic Pattern Brick Joint
Style Modern
Commercial / Residential Commercial / Residential
Tile Format Mosaic
Color/Finish Crisson Bevel Subway
Flooring Look Subway
Returnable 180-Day
Application Location Wall
Tile Features Frost Resistant,Radiant/Underfloor Warming Heating
Break Strength (lb.) 300
Indoor/Outdoor Indoor,Outdoor
Number of Tiles per Case 20
Tile Material Glass
Flooring Product Type Mosaic Tile
Location Backsplash,Bathroom,Fireplace
Product Thickness (mm) 4
Mosaic Sub Unit Length (in.) Random
Approximate Tile Size 12x12
Product Width (in.) 12 in
Suggested Grout Line Size No Grout Required
Mosaic Sub Unit Width (in.) random
Product Length (in.) 12
Manufacturer Warranty One-year Limited Warranty

Shipping Notes
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Exchange/Return Notes
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SKU: 90900171930

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4.2 ★★★★★
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robert thompson
Dallas, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Whiting, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Alexandria, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
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Piotr S.
Phoenix, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Phoenix, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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