SKU: 25941217234

30 Day Course Creation Challenge: Transform Your Book or Expertise into an Online Course for Your Audience

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Description

30 Day Course Creation Challenge: Transform Your Book or Expertise into an Online Course for Your AudienceIn the 30 Day Course Creation Challenge for Authors, you have in your hands a step by step guide to creating an online course from your book or area of expertise. In this 30 day action guide, you'll learn how to: Choose the perfect topic for your online course Develop attractive course materials Produce compelling multimedia content Set up your own online classroom, for free Provide interactive components and get to know your students Discover an easy

In the 30 Day Course Creation Challenge for Authors, you have in your hands a step-by-step guide to creating an online course from your book or area of expertise.

In this 30-day action guide, you'll learn how to:

  • Choose the perfect topic for your online course
  • Develop attractive course materials
  • Produce compelling multimedia content
  • Set up your own online classroom, for free
  • Provide interactive components and get to know your students

Discover an easy way to share your book with a lot more people while earning a LOT more money With an online course, you are able to bring life to the message of your book while providing your readers with a way to take action and experience a transformation

Your book is a labor of love that you've brought into this world to share with others. In the 30 Day Course Creation Challenge for Authors, you'll learn exactly how to turn your book, or expertise into an online course Think of all the people you can help, beyond the pages of your book

You know how much you earn from the sale of each of your books. With an online course you can multiply that number plug paid many times over for the effort you put in today Having an online course, based on the topic of your book, will also increase your following and your book sales

Bring the Lessons of Your Book to Life

Imagine what it would be like to lift the message of your book, right off the pages and into the hearts and minds of the
exact people who are eager to hear what you have to say

Don't yet have a book? No worries What you'll learn in this program can be applied to your area of expertise or a topic you are passionate about



Binding Type: Paperback
Publisher: Vibrant Marketing Publications
Published: 03/06/2016
ISBN: 9780996743129
Pages: 110
Weight: 0.52lbs
Size: 10.00h x 7.99w x 0.23d
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SKU: 25941217234

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rockspawner
Houston, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
Lowell, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Birmingham, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Battle Creek, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
San Leandro, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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