SKU: 99173745387

Makita DHP 492 RF1J Akku Schlagbohrschrauber 18 V 141 Nm Brushless + 1x Akku 3,0 Ah + Ladegerät + Makpac

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Description

Makita DHP 492 RF1J Akku Schlagbohrschrauber 18 V 141 Nm Brushless + 1x Akku 3,0 Ah + Ladegerät + MakpacLieferumfang: 1x Makita DHP 492 Akku Schlagbohrschrauber 1x Tiefenanschlag ( 122576 8 ) 1x Seitengriff mit Verlngerung ( 122F12 0 ) 1x Makita BL 1830 B 18 V 3,0 Ah Akku 1x Makita DC 18 RC Akku Schnell Ladegert 1x Makita MAKPAC Systemkoffer 1x Universaleinlage Produktbeschreibung: Der Makita DHP 492 Akku Schlagbohrschrauber ist eine leistungsstarke und kompakte Maschine fr den professionellen Einsatz. Mit 18 Volt und einem brstenlosen Motor

Lieferumfang:

- 1x Makita DHP 492 Akku Schlagbohrschrauber
- 1x Tiefenanschlag ( 122576-8 )
- 1x Seitengriff mit Verlängerung ( 122F12-0 )
- 1x Makita BL 1830 B 18 V 3,0 Ah Akku
- 1x Makita DC 18 RC Akku Schnell Ladegerät
- 1x Makita MAKPAC Systemkoffer
- 1x Universaleinlage

Produktbeschreibung:

Der Makita DHP 492 Akku Schlagbohrschrauber ist eine leistungsstarke und kompakte Maschine für den professionellen Einsatz. Mit 18 Volt und einem bürstenlosen Motor ausgestattet, überzeugt er durch hohe Effizienz und Langlebigkeit. Das zuschaltbare Schlagwerk ermöglicht flexibles Arbeiten je nach Anwendung. Mit einem maximalen Drehmoment von 141 Nm – sowie 130 Nm im harten und 65 Nm im weichen Schraubfall – bietet er genügend Kraftreserven für anspruchsvolle Aufgaben. Das Drehmoment lässt sich in 21 Stufen plus Bohrstufe präzise einstellen. Zur Ausstattung gehören ein robustes Metall-Schnellspannbohrfutter, ein Seitengriff für bessere Kontrolle und eine leuchtstarke Doppel-LED mit Vor- und Nachglimmfunktion für optimale Sicht auch in dunklen Arbeitsbereichen. Der integrierte Tiefentladeschutz schaltet das Gerät automatisch ab, wenn der Akku fast leer ist, während der elektronische Überlastschutz zusätzlichen Sicherheit bietet. Eine elektronische Bremse sorgt für maximale Effizienz und Anwenderschutz. Dank der kompakten und leichten Bauweise wird ermüdungsfreies Arbeiten selbst bei längeren Einsätzen unterstützt.

Technische Daten:

Hersteller : Makita
Herstellerbezeichnung : DHP 492
Akkuspannung: 18 V
Akkutyp: Li-ion
Leerlaufdrehzahl: 0 - 550 / 2100 min⁻¹
Drehmoment hart/weich: 130 / 65 Nm
Blockierdrehmoment: 141 Nm
Drehmomenteinstellungen: 21
(Leerlauf-)Schlagzahl: 0 - 8250 / 31500 min⁻¹
Bohrleistung in Mauerwerk: 16 mm
Bohrleistung in Stahl: 13 mm
Bohrleistung in Holz (Schneckenbohrer): 50 mm
Bohrleistung in Holz (Forstnerbohrer): 76 mm
Bohrleistung mit Flachfräsbohrern: 40 mm
Bohrleistung mit Lochsägen:: 152 mm
Aufnahme: 1/2"-20UNF "
Bohrfutterspannweite: 1,5 - 13 mm
Motorbremse: Ja
Vibrationswerte, Bohren in Metall: ≤ 2,5 m/s²
Vibrationsunsicherheitsfaktor (K-Wert), Bohren in Metall: 1,5 m/s²
Vibrationswerte, Schlagbohren in Beton: 8,6 m/s²
Vibrationsunsicherheitsfaktor (K-Wert), Schlagbohren in Beton: 1,5 m/s²
Schallleistungspegel (LWA): 95 dB(A)
Schalldruckpegel (LpA): 87 dB(A)
K-Wert Geräusch: 3 dB(A)
Produktabmessung (L x B x H): 180 x 81 x 265 mm
Gewicht inkl. Akku: 2,3 - 2,7 kg
Produktgewicht: 1,7 kg


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SKU: 99173745387

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GuyWithNoName
Natrona Heights, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Los Angeles, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Charlottesville, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020
B
Verified Purchase
Brendan.C
Cuba, US
★★★★★ 5
A Great Start for Beginners That Encourages by Eliminating Ambiguity
Format: Kindle
Everyone has their own learning curve to overcome at their own time, however, the concise instructions in this book leaves very little for the individual to be stumped on and while moving on to more complex lessons the book is formatted in such a way that referencing older topics can be done quickly. As a beginner myself, having only completed a few tutorials before this series, would definitely recommend both the Foundations and Beginner works to those looking to take on the challenge of teaching themselves the intricacies of Unity.
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Reviewed in the United States on April 7, 2016
S
Verified Purchase
Sean Fao
Houston, US
★★★★★ 3
A Decent Introduction to Unity, With Caveats
Format: Paperback
Overall, the author gets the main points across, and readers can learn how to develop games in Unity. Unfortunately, the code examples are rather sloppy. It’s clear the author understands game development in Unity, but not necessarily software development best practices. I can look past these issues, but I worry newer developers may pick up some bad habits. Speaking of new developers, this book assumes a very introductory level of programming experience. Personally, I believe it’s best to learn the fundamentals of software development before diving into game development. This approach isn’t unique to this book, however, and it’s honestly difficult to find a game development book that doesn’t assume you’re starting from almost nothing. To the author’s credit, the book does present a reasonable set of real-world problems that a typical developer will encounter, along with workable solutions. Just be prepared for a significant amount of hand-holding.
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Reviewed in the United States on January 5, 2026

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