termostato doble sonda 481010552513
SKU: 69280452129

termostato doble sonda 481010552513

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Description

termostato doble sonda 481010552513Doppelter Thermostat mit integriertem Sensor, entwickelt zur Temperaturregelung in Haushaltsbackfen. Es ist ein wichtiges Ersatzteil, um eine przise und sichere Erwrmung in Elektrogerten bekannter Marken wie Whirlpool und Indesit zu gewhrleisten. Wofr dient dieses Ersatzteil? Behebt Fehler bei der Temperaturregelung des Ofens. Repariert Probleme mit unregelmigem Ein oder Ausschalten des Ofens. Modelle: Dieser doppelte Thermostat mit Sensor ist

Doppelter Thermostat mit integriertem Sensor, entwickelt zur Temperaturregelung in Haushaltsbacköfen. Es ist ein wichtiges Ersatzteil, um eine präzise und sichere Erwärmung in Elektrogeräten bekannter Marken wie Whirlpool und Indesit zu gewährleisten.

Wofür dient dieses Ersatzteil?

  • Behebt Fehler bei der Temperaturregelung des Ofens.
  • Repariert Probleme mit unregelmäßigem Ein- oder Ausschalten des Ofens.
Modelle:

Dieser doppelte Thermostat mit Sensor ist kompatibel mit verschiedenen spezifischen Modellen von Backöfen der Marken Whirlpool, Indesit, Bauknecht, Laden und KitchenAid. Nachfolgend sind konkrete Modelle mit ihren Referenzen aufgeführt, um eine korrekte Identifikation zu gewährleisten und Fehler beim Kauf zu vermeiden.

Marke Kompatible Modelle
Indesit C00861954, 488000861954, Indesit IFW 653 IX, Indesit IFW 684 IX, Indesit IFW 683 IX
Whirlpool 481010552513, 482000020559, Whirlpool AKP 744 IX, Whirlpool AKZ 545 IX, Whirlpool AKZ 629 IX
Bauknecht Bauknecht BIK 8 FS8 PT, Bauknecht BIK 8 FS8 PT IN
Laden Laden HO 900 IX, Laden HO 920 IX
KitchenAid KitchenAid KOSE 379 IX, KitchenAid KODE 100 IX
Eigenschaften:
  • Teileart: Doppelter Thermostat mit Sensor für Backofen
  • Kompatible Marken: Whirlpool, Indesit, Bauknecht, Laden, KitchenAid
  • Äquivalente Codes: Indesit C00861954, 488000861954; Whirlpool 481010552513, 482000020559
  • Ermöglicht präzise Temperaturregelung in Elektrobacköfen
  • Einfache Installation, kompatibel mit den angegebenen Modellen
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 69280452129

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Mike Athey
Louisville, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lowell, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Bozeman, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
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jeanet
Phoenix, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Waukegan, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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